About Myself
I am a CGI Pipeline Developer/Engineer, Technical Director and Digital Artist with 10+ years of versatile production experience. I supported or supervised artist teams in fast-paced feature film and commercial production environments. By being passionate about designing and efficiently implementing custom-tailored pipelines and workflows for production needs in an agile environment, I already successfully built a small, but fully functional pipeline department and VFX pipeline from ground-up.
But since I also have been working as an Digital Artist and Technical Director, and therefore knowing the ‘artist perspective’ very well, I am able of effective communication with artist teams and the determination of their needs. This experience is supporting the design process of robust tools and workflows balancing technically required and artist-friendly approaches.
Have a look at my work portfolio and reel, showing selected projects I worked on in my career.